If you thought CoH was micro heavy, go try to play men of war: assault squad 2 in a public lobby. This leads to a bit of a problem where the player who doesn't immediately start microing their tank pretty much always loses. As you probably know, Men of War allows players to take "Direct Control" of any unit they can field. The Regiments system takes my biggest pet peeve about prior entries to MoW (the massive amount of APM required to play at even a below average proficiency in multiplayer), and turns it into a strength. Seeing as Relic has yet to extract their cranium from their anus, I think it's high time to consider other games to occupy one's own time with, at least until they do.Īs the title of the thread suggests, my choice is probably going to be MoW 2.Īn idea introduced by the RobZ Realism mod for AS2, but in MoW2 it's much more fleshed out and interesting.
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